Blue cloud texture with Paint.NET
Creates a background from an array that repeats.
1) Create a new image with even dimensions. In our example, the size is 320 x 240 pixels, the screen resolution of an 80s microcomputer, which will now become a simple tile for us to fill the wallpaper.
2) Select the blue color of the sky.
3) Go to Effects -> Rendering -> Cloud.
Create a flake background with 220 for the scale and 0 for the surface texture.
4) It remains to create tiles to get a regular texture.
- Cut the image vertically into two sections. To do this, choose 320 x 120 pixels.
- Copy to clipboard, paste into new image.
- Return Vertically.
- Zoom in to 320 x 240 pixels.
- Copy half the image again and drag it down.
The bottom edge is now in top edge continuity.
We do the same thing horizontally.
- In the new image, make a choice of 160 x 240 pixels.
- Copy and paste into a new image.
- Zoom in to 320 x 240.
- Return horizontally. The picture is placed on the right.
- Insert the start half of the image again, it will be located on the left. Press Enter.
- The right face is in continuity with the left, there is a reproducible two-dimensional pattern.
5) Check pattern
Test source code:
<div style="width:640px;height:480px;background-image:url(images/nuage-bleu-tuile.png)"> </div